Did Pandemic bring any change in your physical or virtual classroom? The challenge of effectiveness in learning process challenged teaching community across the globe. Interestingly, out of four learning models i.e. Visual, Auditory, Kinesthetic and Tactile (VAKT), none of them was being used in classrooms as books does not fall in any of VAKT method. Teaching community collaboratively handled this challenge by transforming both physical and virtual classrooms into Gamified Centers using Board Games, Jigsaws, Simulations, Story Boards & Prototyping.
Since the Pandemic is far from over with constant fatal waves, its time to learn new skills of teaching through learning gamification. This workshop is designed for primary and secondary grade teachers, coordinators and principals to transform their boring and tedious lessons into simple and easy to use games using the power of imagination and visualization.










